Things to Do Better
Idle Thumbs has a provocative piece on attracting the female demographic to games. I can't say I like the overall tone, but one thing I noticed is that every item the author mentioned is something I would like to see in games myself (not being female). Here's the list:
- Fashionable hardware
- Shorter games
- More transparency
- Multiplayer, but not cutthroat
- More diverse settings
- Better characters
- Art, not graphics
One particular point got my attention. Under "Shorter games," the author notes that "most games now reward you for completion." The whole game experience is geared toward finishing something (a fight, a quest, a level, the whole game). "The reward should be in the gameplay itself, every moment enjoyable." This got me thinking about what games put less focus on completion and more focus on the experience of play. So far, I've got The Sims, and maybe some MMOGs (when played a certain way). Any others?
And is a game that focuses on play rather than completion still a game?